AI Insights · Timothy · April 2024
Top 5 Sports Games on Android in Italy: Q1 2024
Discover the performance of the top 5 sports games on Android in Italy during Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 sports games on the Android platform in Italy showcased a variety of trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS experienced fluctuations in weekly revenue, peaking at around $54K in mid-February. Weekly downloads varied, with a high of about 18K in the first week of January and dropping to around 9.5K by the end of February. Active users saw a decline from approximately 1.19M in early January to about 933K by late March.
Top Eleven Be a Soccer Manager by Nordeus had its highest revenue of about $32K both in the first and last weeks of the quarter. Downloads showed a downward trend, starting at 6.7K in early January and falling to 3.3K by the end of March. Active users fluctuated around the 70K mark, with minor variations throughout the quarter.
Fishing Clash: Sport Simulator from Ten Square Games saw steady revenue, maintaining around $20K to $29K weekly. Downloads were low, starting at 6.5K at the beginning of January and dropping to around 1.7K by mid-March. Active users also saw a decline, from about 12.5K in early January to roughly 6K by late March.
8 Ball Pool by Miniclip.com maintained consistent revenue, peaking at approximately $13K in mid-January. Downloads were relatively stable, with a high of about 16K in mid-January and a low of around 6.4K in mid-March. Active users showed a slight decline from around 230K in early January to about 220K by the end of March.
Football Rivals: Online Soccer from Green Horse Games had a peak revenue of approximately $16.5K in mid-January. Downloads were modest, starting at around 572 in early January and dropping to 136 by the end of March. Active users decreased from about 62K in early January to around 35K by late March.
These insights reflect the dynamic nature of the mobile sports gaming market in Italy. For more detailed insights and data, visit Sensor Tower.